💰 Economic System Events
Here are the economic change events related to the LLSE built-in economic system:
"beforeMoneyAdd"
- Pre-Money Adding Event
- Listener function prototype
function(xuid,money)
- Parameters:
- xuid :
String
The XUID of the player whose amount of money changed. - money :
Integer
The amount of money being given. - Intercept events: Function returns
false
"onMoneyAdd"
- Money Adding Event
- Listener function prototype
function(xuid,money)
- Parameters:
- xuid :
String
The XUID of the player whose amount of money changed. - money :
Integer
The amount of money being given.
"beforeMoneyReduce"
- Pre-Money Reduction Event
- Listener function prototype
function(xuid,money)
- Parameters:
- xuid :
String
The XUID of the player whose amount of money changed. - money :
Integer
The amount of money being taken. - Intercept events: Function returns
false
"onMoneyReduce"
- Money Reduction Event
- Listener function prototype
function(xuid,money)
- Parameters:
- xuid :
String
The XUID of the player whose amount of money changed. - money :
Integer
The amount of money being taken.
"beforeMoneyTrans"
- Pre-Player Money Transfer Event
- Listener function prototype
function(from,to,money)
- Parameters:
- from :
String
The XUID of the player initating the transfer. - to :
String
The XUID of the player accepting the transfer. - money :
Integer
The amount of money being transferred. - Intercept events: Function returns
false
"onMoneyTrans"
- Player Money Transfer Event
- Listener function prototype
function(from,to,money)
- Parameters:
- from :
String
The XUID of the player initating the transfer. - to :
String
The XUID of the player accepting the transfer. - money :
Integer
The amount of money being transferred.
Notice: When onMoneyReduce
or onMoneyAdd
was triggered, this event will be also triggered
"beforeMoneySet"
- Pre-Player Money Setting Event
- Listener function prototype
function(xuid,money)
- Parameters:
- xuid :
String
The XUID of the player whose amount of money changed. - money :
Integer
The amount of money being set. - Intercept events: Function returns
false
"onMoneySet"
- Player Money Setting Event
- Listener function prototype
function(xuid,money)
- Parameters:
- xuid :
String
The XUID of the player whose amount of money changed. - money :
Integer
The amount of money being set.